Projects
LTXD Thesis Project
Climate Connections is a five-part museum exhibition designed to combat eco-anxiety.
Exhibit Design:
Climate Connections
Showcasing the accomplishments of the 2022 & 2023 NYU Tandon Undergraduate Summer Research Program students
I created the visual design of these booklet and developed the booklets in their totality, incorporating accessibility for all readers.
Visual Design:
Undergraduate Summer Research Program Abstract Booklets
A Web-Based Game for Coding Learners
Cyber Chronicles is a web-based computer game targeted toward coding learners from ages 13-18. Players explore coding through seven different missions using foundational coding skills to hack doors, reset emergency services, and catch their evil nemesis. With numerous opportunities to gain achievements, find secret rewards, and customize their avatar and home base while learning the foundations of coding, Cyber Chronicles explores the beginner skills and ethics of coding through a fast-paced and realistic narrative.
Game Design:
Cyber Chronicles
A Coding Action Lab for Middle School Students
Coding for Game Design is an action lab for MeshEd that aims to give middle school students an introduction to the fundamentals of coding and game design. The lab is currently running in middle-school after school programs in Brooklyn, NY.
Learning Design:
Coding for Game Design Action Lab
An App to Address the Social Needs of NYU International Students
After conducting research of our target user group, first-year NYU international students, our team ideated, prototyped, and user tested until we finalized a design for our app, DiveIn.
DiveIn aims to provide a solution to fill the gap international students experience between their social lives in their hometowns and their social lives in New York City.
UX Design:
DiveIn
User Needs Research for NYU International Students
Our team began by asking if there was a way we could make the adjustment to living in New York City easier for NYU international students.
After conducting user research, we found that students did not have a reliable or comprehensive place to go to help bridge the gap between their social life in their hometown and their social life in New York City.